Tuesday, July 5, 2011

Card Explanations: Dynamite

Symbology: ”BANG! (2nd Ed.) ”BANG! ”BANG! (4th Ed.)

Translation: “Draw!” at the beginning of your turn. If the “drawn!” card is a 2-9 of spades, read the manual.

Description: “Lose 3 life points. Else pass the Dynamite on your left.”

Manual Explanation: “Play this card in front of you: the Dynamite will stay there for a whole turn. When you start your next turn (you have the Dynamite already in play), before the first phase you must “draw!”
  • if you draw a card showing Spades and a number between 2 and 9, the Dynamite explodes! Discard it and lose 3 life points;

  • otherwise, pass the Dynamite to the player on your left (who will “draw!” on his turn, etc.).

Players keep passing the Dynamite around until it explodes, with the effect explained above, or it is drawn or discarded by a Panic! or a Cat Balou. If you have both the Dynamite and a Jail in play, check the Dynamite first. If you are damaged (or even eliminated!) by a Dynamite, this damage is not considered to be caused by any player.”

Playable: On your turn, during phase 2 only.

Usable: Your next turn after playing it. “Draws!” occur at the beginning of a turn, before your draw phase and before resolving Jail. The BANG! the Bullet rulebook states, "If you have both the Dynamite and a Jail in play, check the Dynamite first."

Suit and Value: 2♥ (BANG!), 10♣ (Dodge City).

Card color: Blue.

Card Family: Dynamite.

Included in: BANG!, Dodge City.

Characters greatly enhanced by playing (or others playing) this card: Lucky Duke (Being able to “draw!” 2 cards and choose one makes it extremely unlikely that Dynamite will explode on him), Kit Carlson (able to place a card on top of the deck makes it possible for him to force Dynamite to explode on the next player), Vulture Sam (if Dynamite eliminates another player, then he gets to pick up all of their cards; this is bound to be many when Dynamite is the cause of elimination), Tequila Joe (with a Beer in hand, it is unlikely that Dynamite will eliminate him), José Delgado (can be discarded from hand to draw 2 cards), Pat Brennan (if active is Dynamite is particularly dangerous, he can steal it), Greg Digger (Having a player eliminated makes him regain 2 life points), Herb Hunter (Having a player eliminated makes him draw 2 cards, but he cannot get a 5 card bonus if an Outlaw is eliminated via Dynamite), Uncle Will (He may play the Dynamite as a General Store), Big Spencer (large amount of health makes him resistant to Dynamite blasts, but inability to play Missed! makes the extra health precious), and Teren Kill (ability makes him very resistant to Dynamite blasts; see below).

Characters less enhanced by playing (or others playing) this card: Paul Regret (His sight modifier does no good against Dynamite, and as a 3 life point character, Dynamite alone may eliminate him), Elena Fuente (Her ability does no good against Dynamite, and as a 3 life point character, Dynamite alone may eliminate her), Pedro Ramirez (Dynamite “draws!” get in the way of him placing another player in Jail several times in a row), El Gringo (he doesn’t get to steal any cards from the player of Dynamite, as the “Dynamite damages are not caused by any player”), Apache Kid (With 3 life points and no defense against Dynamite, it could eliminate him), Pixie Pete (With 3 life points and no defense against Dynamite, it could eliminate him), and Sean Mallory (unless he has had time to store up Beer in his hand, Dynamite could easily eliminate him).

Character Considerations:
  • Vulture Sam: He does not draw the Dynamite when a player is eliminated by it. Question 14 of the official BANG! FAQ states,
    Q14. If the Dynamite explodes eliminating a player, does the character Vulture Sam draw the Dynamite along with all other cards of the player eliminated?

    A. No. To complete the effect of the Dynamite you have to discard it after it explodes. So when Vulture Sam gets all the cards of the player killed, the Dynamite is already in the discard pile.

  • Bart Cassidy: If Dynamite explodes on Bart Cassidy and he survives the blast, he draws 3 cards. As Question 24 of the official BANG! FAQ states,
    Q24. How many cards B[a]rt Cassidy draws if he is hit by the Dynamite (and survives)?

    A. Three cards.

  • Tequila Joe: When Dynamite explodes on Tequila Joe and he plays a last chance Beer to survive, he has to sum up all damage points with the life points gained by the last chance Beer to see if he survives the blast. As Question 9 of in the official Dodge City FAQ states,
    Q09. If Tequila Joe is killed and he has a Beer in hand, how many life points he gains?

    A. If Tequila Joe suffers one life point only, it goes to 2 life points. However, if he is being eliminated by means of a Dynamite, you have to sum up all lost life points and gained life points to see if (and how) he survives. For example, if he was at 1 life point and the Dynamite explodes, Tequila Joe would go to -2 life points, so he will need two Beer cards to save his life (in this case, he will go to -2 + 4 = 2 life points).

  • Teren Kill: If he is eliminated by Dynamite, he only has to “draw!” once to see if he stays alive or not! As Question 12 of the official Wild West Show FAQ states,
    Q12. If Teren Kill is eliminated by Dynamite, how many times does he have to “draw!” to stay alive?

    A. Just one time: if it is a card of Spades he is out, otherwise he stays at 1 life point (and draws a card from the deck).

Role Considerations: Players of Dynamite are not considered responsible for the death of any player the Dynamite may eliminate. The BANG! the Bullet rulebook states, “If you are damaged (or even eliminated!) by a Dynamite, this damage is not considered to be caused by any player.” This is significant, since players will not gain the 3 card bonus for eliminating an Outlaw if the Outlaw dies because of Dynamite. Also, if a Sheriff plays Dynamite, he will not have to discard all of his cards if he kills a Deputy by it.

Works well against: Mustang, Hideout.

Works poorly against players with: Beer.

Commentary: Dynamite truly brings the most random element to BANG!, and it is a real game changer. The player it explodes on loses 3 life points, and in most cases this results in player elimination (especially for 3 life point characters). Amusingly, this can lead to strange scenarios. If Dynamite explodes and kills a Sheriff when both a Renegade and Deputy are alone left in play, the eliminated Outlaw team wins! Dynamite is often a last chance maneuver to try to win the game when all else is going against you. Or it can give a bored BANG! player the joy of creating chaos. The chaotic nature of Dynamite has led to many house rules. However, there are several characters where playing Dynamite is not a chaotic move, but a move of strategic brilliance (Lucky Duke, Vulture Sam in particular). Players with characters especially susceptible to elimination by Dynamite blast might consider discarding or stealing it from play. The difficulty is that in larger games there doesn’t seem to be a high probability of it exploding on you, so why waste a valuable card like Panic! or Cat Balou? You will have to ascertain whether it is worth the risk. Of note, it is possible to have 2 active Dynamite in play. You might assume that the rotation of the active Dynamite might make it so that is in front of a player with a dormant Dynamite, and thus force a discard since you are generally not allowed to have any card with 2 names in play in front of you. This a good assumption; however it is not correct. The Dodge City rules explain,
If the Dynamite does not explode, it must be passed to the first player to your left who does not already have a Dynamite in front of him (remember: no player can ever have two identical cards face up in front of him).
So the Dynamite just skips the player who already has Dynamite in front of him. But what happens if 2 Dynamite are in play with just 2 players left? They stay in front of each player. As Question 6 of the official Dodge City FAQ explains,
Q06. What happens when there are two Dynamite in play and only two players still alive?

A. The Dynamite must pass to the first player (in clockwise order) without a Dynamite already in play. So, if the Dynamite does not explode, it stays in front of the same player, because the other one has already another in play.

Return to the Card by Card Explanations Portal


  1. Just to confirm, you don't HAVE to play Dynamite, correct?

  2. You don't have to play any card unless a card forces you to do so (Dorothy Rage, Possess in Death Mesa). You can just keep Dynamite in your hand and discard it through an ability, when you are over your card limit and discarding it that way, by discarding it from your hand to play a card (a few Dodge City cards have this), or using a card to discard it from you hand (like Cat Balou and Can Can). Does that answer your question?

  3. Sure does, thanks Martin! We've been playing it wrong.

  4. We've found that the character with the most to gain from dynamite on the table is John Pain. Drawing one extra card every turn until the Boom! is pretty nice, and gets him up to six cards pretty fast if it stays on the table.

  5. You're right; it is quite surprising that I forgot to include that in this guide. Thanks for pointing that out!

  6. What happens when "player 1" draws for dynamite and misses, and then kills "player 2" directly to his left? Does the Dynamite get discarded (as if player 2 got hit with the Dynamite), or does it get passed on to the next player to the left, Player 3?

    Thanks a lot,
    Player 3

    1. Discard the dynamite after exploding.

    2. I would say the dynamite would go where ever the rest of player 2's hand goes, whether that is the discard pile or Vulture Sam.

  7. There is third version of "symbology" I've got like this one:

  8. What happens if the dynamite is in place "A" and player "D" kills player "A." Is the dynamite discarded or passed to the right to player "B"?

  9. If you have 3 health left AND you have a beer and the dynamite goes ff on you, does the beer save you??

  10. Những mặt hàng làm đẹp cho bản thân từ trong ra ngoài hiện đang là xu hướng của phụ nữ hiện đại. Nắm bắt đến nhu cầu đó của mọi người, chúng tôi cung cấp đến cho quý vị những mặt hàng như : Ivory Caps
    collagen maihada
    collagen nitta gelatin
    collagen enriched
    collagen de happy 10000
    collagen fish
    collagen trà xanh

  11. So is it 2 through 9 of spades or is it just number 2 and 9

  12. Can we place dynamite card in front of us without playing/activating it similar to other blue cards

  13. Online Casino Games

    จีคลับ Casino sites that give gambling investors a full gamble. Played very well Gambling is a live casino game. Bring it to everyone to play it realistically. There are many investments. Make huge profits. Enjoy where it's betting every day, new gambling, fun games all the time. A bet that will help players to find the number one bet. Play casino games anywhere and anytime. It is ready to play bets that anyone can play well.

    In addition, the gambler to enter the casino gambling games online at our website. In addition, the player will invest in your favorite gambler. The player will also receive a lot of promotions that we have been held to investors to get here. Investors who are interested in subscribing to our website, then the player can invest in our online gambling services at this gambling player will not be disappointed in this game. The gambler will play simple with our online casino gambling site standard. The gambler will not disappoint the bet that we have opened it to investors. บาคาร่า

  14. I have some questions about dynamite in this game...
    Fist: If I draw dynamite from deck I must play it or like other blue play cards I can hold it in my hand? or I can give it to other players? if I don't play it and discard it who can detect it?!
    Second: If somebody passes dynamite based on drawing from deck and wasn't spade to his left player, the next turn reaches to one who hold dynamite (because play cycling clockwise and left one is next one too). Have this second player check the dynamite explosion immediately in next turn? or he/she should test the explosion after one cycling like the first one who draw dynamite (as we know if somebody draws dynamite, you should test it in your next turn not immediately? Wasn't it more logical you pass dynamite to your right instead of left, that one cycling turn delay period remains safe for every payers based on justice (the second one faced to the dynamite has the same opportunity period/one cycling turn as the first and etc.) and it takes more time to explode to sustain eagerness and passion to the game?

  15. Thank you for sharing valuable information.




  16. Nice article thank you for sharing valuable information.
    สมัคร Sbobet


  17. Fantastic article to go through,I would appreciate the writer's mind ( fmovies.in.net ) and the skills he has presented this great article to get its look in better style. Fmovies

  18. It is a great job, I like your posts and wish you all the best. and I hope you continue this job well.
    NutraT line

  19. Hello, I am thomus jons thank you for this informative post. That is a great job. Wish you more success.Thank you so much and for you all the best. Takes Down

  20. gclub slot แจกโปรโมชั่นพิเศษต่าง ๆ มากมายให้สมาชิกทั้งใหม่และเก่า ให้เต็มอิ่มไปกับเงินโบนัสสำหรับเล่น จีคลับ หรือแทงบอลออนไลน์ พนันกีฬา โปรโมชั่น gclub สำหรับเล่น สล็อตออนไลน์
    สมัครใหม่วันนี้รับโบนัสเพิ่มทันที และยังมีโปรโมชั่นอื่นๆ อีกมากมาย ดูโปรโมชั่นทั้งหมดได้จากด้านล่างนี้ สมัครสมาชิกกับเราได้แล้ววันนี้ ได้ทุกวันตลอด 24 ชั่วโมง

  21. Great blog, Get the responsive and dynamic site structuring administrations by ogen info system in Delhi, India.
    SEO Company in Delhi

  22. Nice blog, thanks for this wonderful and valuable blog. Get the best Mutual Fund Advisor and Investment schemes in best companies.
    Investment Advisor in Delhi

  23. Great Inspiring post, i was doubting myself , if you can do this , why not me.Thank you for this great article หวยชุดเวียดนาม

  24. Thank you so much for sharing this amazing blog, visit OGEN Infosystem for Website Designing Company in Delhi, India and also for SEO Service in Delhi.
    Web Development Company

  25. Excellent work, thanks for sharing such an amazing blog. Get an awesome School Bus Painting and Floor Marking Paint in Delhi at Kalakutir Pvt Ltd.
    School Bus Painting

  26. Appslure is a reputed company based in India which provide mobile app development company in mumbai. Our website's layout will be very attractive and responsive, which will gain more visitors and you can get high lead and business from your website. Wonderful post, This article have helped greatly continue writing ..
    Mobile app development company in mumbai

  27. CASA98 บริการ แทงบอลออนไลน์ แทงบอลเดี่ยว บอลเต็ง บอลสเต็ป
    สมัคร casa98

  28. Hi there! Nice stuff, do keep me posted when you post again something like this!
    Domino QQ Online

  29. Being a vampire is not what it seems like. It’s a life full of good, and amazing things. We are as human as you are.. It’s not what you are that counts, but how you choose to be. Do you want a life full of interesting things? Do you want to have power and influence over others? To be charming and desirable? To have wealth, health, and longevity? contact the vampires creed today via email: Richvampirekindom@gmail.com

  30. If you set out to make me think today; mission accomplished! I really like your writing style and how you express your ideas. Thank you.friv game 2020 || kizi || abcya4

  31. You really make it seem really easy together with your presentation but I find this matter to be actually one thing that I think I might by no means understand. It seems too complicated and very vast for me. I’m looking ahead to your next put up, I will attempt to get the dangle of it! jogos friv4 online , jogos friv gratis , friv Games play

  32. Hellio gomovies It is a great job, I love your posts and wish you all the very best. And I hope you continue doing this job well.