News (9/7/20): Rebalanced multiple character abilities -- Django's (expanded it), Lone Ranger (expanded it), Pat Garrett (expanded it), Sartana (expanded it), Howard Hawks (expanded for it to be valuable with 3 or few players), Tuco the Ugly (way too weak -- expanded it), Rev. John Rudd (too close to Kit Carlson's ability), Rooster Cogburn (he was a weaker version of my Lil' Sure Shot), Sergio Leone (too limited use, requiring use of Event Cards), Loco (too close to Herb Hunter's). In most cases, I sought to honor the "intent" of the card, the thrust of the desired ability. I also cut down the description on abilities to fit on cards. I also rebalanced Packing Mule and Hidden Weapon, and expanded Peace Pipe.
News (8/30/20): Added 6 other characters and 4 events from the Director's Cuts expansion, and translated their ability text into English.
News (8/29/20): Updated images and changed card titles. I'll be adding some of Django's later cards that I've seen on his website.
Like Robbers' Roost, Director's Cut is an ambitious project. It mostly focuses around event cards and character cards, but there is a handful of blue and brown cards as well, which mean it does have to deal with the color management/card size problem. Director's Cut does not add new gameplay mechanics beyond some unique character abilities.
Freddie Sikes (Old Sikes), for instance, has an ability sort of like Bill Noface. Instead of gaining more cards for each life point he is missing, the distance by which he is seen by others increases for each life point he is missing.
Unlike Robbers' Roost, Director's Cut adds a new deck of event cards to the game. I confess that I am not a fan of event cards, but if you are, I think you will really like Director's Cut for adding more to BANG!
Overall, one of the most impressive things about Director's Cut is the immense amount of time spent on the art. Like I tried to do in Robbers' Roost, Django has tried to make his character art match the style of the official BANG! characters. I freely admit his artwork is better than mine too. He has even made the effort to make the playing and event cards in the same style as BANG! as well. He has achieved this by extracting elements from the existing BANG! playing and event cards, and collaging them together to create new art. This had been, I am sure, quite a painstaking process. I salute him for executing it so superbly.
Here at the BANG! Blog I hope to both draw attention to his excellent work, while at the same time providing an English translation of his cards (since his work is in Spanish). I hope to work with him on a full translation to help promote his expansion to a wider international audience. Below I will add snippets of his card art for you to appreciate, as well as the English translations of the text. Django has been quite open to criticism, and so I hope that you will critique his card ideas both below in the comments section or at his Director's Cut site. I have also left some options open for card titles, since I am not certain which I like best. Feel free to throw in your vote on a title.
¡Menudo trabajo! ¡Esto me hubiese costado meses!
ReplyDeleteYour work is magnificent and very fast!
I'll send you a mail with some suggestions about the translation and more cards.
Thank you very much for all your work
What's this site about ? http://bangdirectorscuts.blogspot.com/2011/08/el-valle-de-la-muerte.html#more
ReplyDeleteI can translate those cards to English, but where are they from? some Czech expansion?
@Director's BANG! Thanks for the compliment. I will rework the translations and titles in a bit. I just wrote them out quickly; they will clearly need some revisions.
ReplyDelete@Anonymous: Martin Blasko received permission from the rights holders to BANG! to create an expansion with a Czech publisher (ALBI). Those images are cards from his coming expansion. They are already translated into English by Blasko himself.
and is there anywhere more of those cards for new Czech expansion?
ReplyDelete-Saby
Those cards were the first complete ones he has released to the public. Of course, he has discussions of his cards, but nothing that has the full art as of yet.
ReplyDeleteMartin,
ReplyDeleteI couldn't find the full english pack of cards!!!
is the game finalized or it is still under development??
regards,
Yousef
Directors' Cuts, Valley of Shadows, and Robbers' Roost are still in developmental stages.
ReplyDeleteAlthough Directors' Cuts hasn't been finished, does it has a way to produce its current version as the Robers' Roost?
ReplyDeleteI'm working to finish it. I hope than in a few month (before xmas) it will be end. You can visit my blog and use my cards to print and play. Thanks!
ReplyDeletehttp://bangdirectorscuts.blogspot.com/search/label/PRODUCCIÓN
I hope you enjoy with it!
These cards look really nice. I see you both have put time in it (I mean Director's Bang! and Martin). I hope someone (maybe one of you two?) has the time to make a nice and easily printable version of these cards in English.
ReplyDeleteA lot of this will depend on Robbers' Roost and how well the experiment of color matching and custom cutting works with it. If it works, then it should not be too hard to transfer that knowledge to Director's Cuts.
ReplyDeleteWhat is Emma Small's health? I think it got left off.
ReplyDeleteDid a printable version of these cards (preferably in English) ever get completed? I would love to be able to play this version, or Robbers' Roost for that matter, if anyone knows of a way to produce the cards. In any case, thanks for all the work so many of you have done with this game.
ReplyDeleteLink is died :<
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