- Ammo Belt: You may store a BANG! on top of your Ammo Belt, which is an extension of your hand.
- Cold Deck: You may discard any card from your hand to be the result of "draw!"
- Lucky Dice: You may show the first card you draw. If it is a club, draw an extra card.
- Cowboy Boots: All your Missed! count as Dodge.
- Hammock/Sleeping Bag: If you don't play or use any cards during your turn, draw a card at the end of your discard phase.
- Hunting Knife: Whenever you eliminate a player you draw 2 cards.
- Iron Knuckles: Discard 2 cards from you hand to Punch.
As you can tell from this list, I have converted the Cowboy Boots into an accessory card. Whether I will include these cards in a bonus pack, special edition, or just add them to Robbers' Roost is up for debate. The more I add, the more the cost goes up, and the more cards from the original BANG! I have to add to balance. We will see. I welcome your feedback regarding this idea and how to incorporate them.